Dylan Mahler
Dylan Mahler
Gameplay Programmer
Gameplay Programmer
Hello! I’m Dylan Mahler. I graduated from UC: Santa Cruz in June 2025 with degrees in Computer Science and Electronic Music.
I develop and publish my own games and produce electronic music as EchoLane. In college, when not pursuing my studies, I helped run UCSC’s game development club GDA!
BubbleBeast DigiDungeon
Rhythm game implementation w/ FMOD callbacks
Music-reactive UI implementation
Dynamically instanced menus
Programmer, creative director over 1.5-year cycle
180+ reviews on Steam @ 99% positive!
Reap & Sow
Roguelike-style polymorphic upgrade system w/ stacking
Designer-friendly editor support for authoring upgrades
Central entity-handling system