Hello! I’m Dylan Mahler. I graduated from UC: Santa Cruz in June 2025 with degrees in Electronic Music and Computer Science.
I have a passion for modular and designer-friendly systems; interconnected, roguelike-style effect systems; and exploring unique relationships between music and gameplay!
I develop and publish my own games and produce electronic music as EchoLane. In college, when not pursuing my studies, I helped run UCSC’s game development club, GDA!
BubbleBeast DigiDungeon
Nominee for Best Student Game at 2026 Independent Games Festival (IGF) awards!
Music-reactive UI and gameplay w/ FMOD
Dynamically instanced menus
Programmer, creative director over 1.5-year cycle
200+ reviews on Steam @ 99% positive!
Reap & Sow
Roguelike-style polymorphic upgrade system w/ stacking
Designer-friendly editor support for authoring upgrades
Central entity-handling system